Farewell
to Arms
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E3M1: Ghost Town
- From the starting point to the left is a building where you must go. At downstairs you
encounter some zombies and monks. After finishing them off you'll find a room decorated
with paintings. At the right is a large painting. Push it and it slides down.
Also don't miss Body Shield behind the frontdoor...
Contains: A drum of bullets
- The way to the upstairs: you're blowed fire extinguisher, visited other house and
civilians, continued your way past jammed door and took care of the hellhound guarding the
corridor and door... And few ghosts: already dead when they met you. So, the room where
ghosts were. See the painting at the far wall? Push it and it slide out of your way.
Contains: Life seed
- Civilians get blasted away by explosion. Climb to the hole and civilians and monks get
some more blasting. Clear nearby room containing the key. Don't miss the flare gun behind
the curtain. Then, close the door where you came.
Contains: Reflective shots
- Skull key fits to the middle building. Enter and turn to the right. Near the front door
is a small chest of drawers. Push it and it will slide away... now go to empty your guns
to monks at next room.
Contains: Guns Akimbo
- A big hall with a table and a door leading to manager. There's a cough leaning on
the wall. Push it's right side (crouch and then push).
Thanks to StrWarsNut for this
one.
Contains: Napalm launcher
- There's manager's room. Give something to manager and then push the shelf where
items lay.
Contains: Cloak of invisiblity
- Go to the table where monks kept their ambush in middle building. Jump over. See the
crack on the wall? Enlarge it a bit. There's a skeleton hanging there. You can also make a
way out to the streets here.
Contains: Two remote detonators, promixity bomb
- In the middle building: there's a spider door near which you find a doctor's bag. From
same hall there is a view down to bigger room. Go in after you find the key. There's a
sofa leaning the wall and monk hiding behind it. Finish the monk and pull the furniture.
It will move enough and you'll notice the grate blocking the air shaft. Go to the shaft
and you'll end up in room with a lot of Wunderbaums hanging from the ceiling, quite
stained bed and SLOTH written on wall.
Contains: Tesla Cannon and two charges
- Go back from the Wunderbaum-room and jump out of window. No, not to the ground,
to the destroyed building, of course.
Contains: Voodoo doll, promixity bomb
- Spiders keep their nest over the elevator. You can climb there by using small metal
ledges in elevator's wall. There's a SUPER SECRET in the same place.
Contains: Life seed, full armour
SUPER SECRET: This is located over elevator, approaching the spider egg grants
another secret in addition of normal one.
Contains: Full armour, life seed... |
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E3M2: The Siege
- When you must drop down to the kitchen through the pipe, before jumping down throw first
some TNT to the DANGER-box. Don't whack box with pitchfork!
Contains: Boots of Jumping
- A pillar blows up and usually few civilians also. You can climb at the top of the
pillar. Fires won't burn you, they just scare wussies away.
Contains: Life seed
- At the bank vault, locate a button near the ceiling. You can either use Boots of Jumping
to get there or climb near the exit hole on the lockers and find the illusion wall. By
pressing the button, a secret vault opens.
Contains: Voodoo doll
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E3M3: Raw Sewage
- At the start you see differently coloured support structure. You must take the item for
getting credited.
Contains: Diving suit
- Then you must go underwater. When spinning the wheels, press several times and look at
your back. Secret place opens only at once.
Contains: Life seed
- There are beds with straw, zombies will lay back down after you give sufficient amount
of shotgun to them. Look at the bed beyond the corner. Push all around it, it will slide
down. This secret is pretty difficult, finding the right spot by just trying quickly is
hard.
Contains: Beast vision
- In sewer with slime running down where large number of zombies attack you first time:
There's metallic boxes with cables all around the sewer, this one is differently coloured.
Contains: Tesla Cannon, 2xcharges
- The room with spinning key storage. There are rusty machines around the room and plants
hanging on them. Behind one plant there's a button. If it's hard to find, blow bushes
away.
Contains: Voodoo doll
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E3M4: The Sick Ward
- Near the starting, behind the information desk there's monster picture hanging on wall.
It is illusionary, you can walk through or blow it away. Don't forget the doctor's bag
nearby.
Contains: Voodoo doll
- There's one room with single bed and large zombie. At the corner is a machine. Push the
machine and it will move aside.
Contains: Guns Akimbo
- From the window you see how monks kill civilians down below. Want to go with them?
Looking from left window you probably notice a button on the wall. Shoot it with shotgun
or machine gun. Note that all items are in civilians, so you must finish monks' job.
Contains: Various items, including life seed and full armour
- In morgue: there's a blood trail coming from coffins. Put your hands on it.
Contains: Voodoo doll, full armour
- In morgue there's a button in one coffin. By pushing it you open a secret room near
elevator. There's a baby here.
Contains: Beast vision
Not secret: Near radiology room is storage with creeping hands and barrels. Blow
all up.
Contains: Life seed
SECRET LEVEL: At the chapel, there's a button near the ceiling. It opens a way
near the place where ghosts came. You see the button clearly when you go to the altar and
look back and up. Tchernobog sign and E3M8: Catacombs is waiting for
you. |
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E3M5: Spare Parts
- There's a rotating thing with armor on it. Go for armor. As hanging there above lava,
you may notice a teleporter under the walking ledge. Jumping fast when running on lava
prevents you to burn yourself.
Contains: Invulnerability
- Conveyor belt runs into furnace near lift. You surely notice it. Don't care to resist
the urge, let it bring you in.
Contains: Life seed
- Very near previous conveyor belt is oven door. It is somewhat brown thus differencing
itself another oven doors. You see it when you walk the path before conveyor belt, the
left one is the right one. By pressing it, you lower lava platform coming behind you, rush
quickly in. You must consider if this secret is worth of visiting, you usually burn
yourself quite badly.
Contains: Guns Akimbo
- There's a load of boxes in storage. As you rush to the life seed, you perhaps note also
Tesla Cannon on boxes at the center of the room. You get there by jumping from life seed
or jump on boxes and then slipping around a corner.
Contains: Tesla Cannon
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E3M6: Monster Bait
- Walk forward from the starting point and go to the machinery (and shotgun) onwards. The
window is at your left. Go out through it. You should be on a path leading upwards.
Follow. Near waterfall is a ledge, you may need Boots of Jumping to get there, however it
is possible also without them, but damn difficult.
Contains: Doctor's bag
- There's a life seed at the end of corridor in very visible spot, you must only to jump
to get it. I suggest Boots of Jumping if you don't want to break your nerves..
Contains: Life seed
- At the another end of corridor with life seed secret there's a small hole near your foot
level.
Contains: Beast vision
- In the machinery room with all those rotating things, put your hand to every control
panel between the platforms. Result is that some rotating parts lower themselves and you
can go on them. The control panels offer a good way to jump to the key. To get to the
secret you must jump from the ledge near the (perhaps locked) door or use plainly Boots of
Jumping.
Contains: Life seed, a can of gasoline
- At the left side water hole in the dam is laying some stuff around. Note that you must
broke the dam before you reach the stuff.
Contains: A drum of bullets, a box of shells
Not secret: Near the life seed only reachable by jump is a river running down
behind you. Go to the stairs leading to a machinery hall and peek where the river runs.
You should notice two basic armors on a balcony. You can jump to them or open a window and
then rush to take them.
How to open that damn lock?
Now I speak about initial positions, if you have touched the lock earlier, just flick
all switches at the first position (most left one) and turn the main switch so many times
until at next touch the right side panel will open.
- Touch the main switch to reveal the right side switch
- Turn two times the right side switch (blue is at middle)
- Touch the main switch to reveal the left side switch
- Turn once the left side switch (blue raises at first position)
- Touch the main switch to reveal the right side switch
- Turn once the right side switch (blue raises at last position)
- Flick the main switch and you may proceed onwards
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E3M7: The Hall of Cerberus
This doggie is lousy as hell, but you can teach it to sit and not to drool all over
place when you discover a path leading upwards located where Cerberus came from.
There are all kind of stuff here, throw down to doggie whatever chewing-toys you wish.
Anyway, if you dare, I suggest strongly direct frontal assault with voodoo doll, tesla
cannon and napalm launcher combination. |
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E3M8: Catacombs
- First secret place is in the direct line from where you start. Go to the second room and
push the cross in the middle pillar. Now you have excellent protection to help you to take
care of hellhounds roaming around.
Contains: Clock of invisibility
- From the starting point look at the left. Where another separating wall at the middle of
the room ends facing the room wall, there is a secret door to the secret passage.
Contains: Voodoo doll, Tesla Cannon, a box of TNT
- Slime room with 3 designs on the walls. Left one is slightly differently colored.
Contains: A drum of bullets, tesla charge, 2x TNT box
- When you go to the upstairs from the main hall (left side stairs if viewed from the
starting point), choose corridor leading to the right. There's a crack on the wall. Blow
it open. You'll find a switch here and some stuff. Flick the switch and you hear a secret
door opening. Rush back where you came, you notice a dark hole where was painting.
Contains: Napalm launcher
- There's a large room with a yellowish glass describing The Old Goat, The Devil. As you
enter here and touch to the key, zombies rush to get you. After finishing them off, you
perhaps note brown button at the opposite wall if you stand on altar.
Contains: Full armour, 2x charges
- There's a life seed in the main room on the eye. By stepping on the eye, left side
pillar rotates and you may take a raid inside. By pressing the button you'll get back.
Contains: Invulnerability
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Secrets of Blood |
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The Secrets of Blood by Jarmo J. Tolvanen
ŠJarmo J. Tolvanen, E-mail: Jarmo.Tolvanen@lut.fi
Blood is trademark of Monolith Productions, Inc.
Blood Title Picture and all modified screenshots are from Blood. |